《小学英语》Book 8 Unit 1 Lesson 5:A Basketball Game游戏竞赛教学设计,本文主要内容关键词为:教学设计论文,小学英语论文,游戏论文,Book论文,Lesson论文,此文献不代表本站观点,内容供学术参考,文章仅供参考阅读下载。
一、教材分析
1.学习内容分析
本单元的主题是运动,本课将学习有关“a basketball game”的词汇和句子。本课内容贴近学生的生活,让学生结合他们自己喜爱的运动员和比赛场面来学习,可提高他们的学习兴趣,降低难度,使学生容易掌握。
2.学习者分析
本课学习者为六年级第二学期的学生。大部分学生经过近四年的英语学习都能用英语谈论一些简单的话题,但已经不像低年级时那样争先恐后了,而融知识性与趣味性于一体的活动能比较有效地激发学生的兴趣。所以我设计了一系列比赛贯穿教学,激发他们学习英语的积极性,同时采用小组合作的学习方式,使成员间互相帮助,共同学习。
二、教学目标
1.语言知识
能认读、掌握、灵活运用“player\team\game\win\lose”等词汇。
能运用“What's the score? It's ______ to ______.”和“We win.We lose.”等句子进行交际。
2.语言技能
教师通过各种有意义的活动使学生掌握四会单词,会用单词说句子,能在比较实际的生活场景中运用。
3.情感态度
通过歌曲游戏竞赛等多种活动,激发学生学习英语的兴趣,让学生充分体验成功的快乐,增强学好英语的自信心。
4.学习策略
创设以学生为主体的多种教学活动,引导学生积极与同伴合作,积极运用所学英语进行表达和交流,共同完成学习任务。
三、教学重、难点
教学重点:单词“player、team、game、win、lose”的听、说、读、写及运用。
教学难点:句子的灵活运用。如"What's the score?" "It______ to______." "Which team wins?" "Which team loses?"
四、教学准备
多媒体课件、录音机
五、教学过程
1.Class Opening and Review(6 minutes)
(1)Greeting
T:Hello everyone! How are you today? Are you happy now? I am very happy.Because I bought a beautiful coat yesterday.I like it very much.What did you do yesterday?
S1:Yesterday I went to a shop.
S2:…
(2)Sing a song "Oh,what did you do?"
T:Now let's sing a song,ok? Oh,what did you do?
设计意图:“Free talk”及之后的歌曲,使学生在轻松愉快的氛围中开始本节课的学习。同时谈论的内容和所唱歌曲的内容正好复习了上一节课有关一般过去时的内容。学生不知不觉地就进入了学习状态。
(3)Play a game
T:You are Blue Team and you are Orange Team.Look and guess,what is he or she? Say it quickly.(第一次比赛,两组抢答)I need a volunteer to write down the points.
T:Look,what's the score? It's______ to______.You win.You lose.(板书、领读win、lose。)
设计意图:通过两组抢答职业这一比赛,既复习了关于职业的词汇,又能引出本节课所要学习的“player”、“lose”和“win”等新授词汇。过渡自然,且在上课开始就以竞赛的形式充分调动起学生学英语的积极性。
2.New Concept(32 minutes)
(1)player team and game(10 minutes)
①Introduce "player"
T:Look,who is this?
Ss:This is Yao Ming.
T:What is he doing?
Ss:He is playing basketball.
T:Good! He is a basketball player.A player,say it,please!(板书、领读player)
Use other players and pictures,lead students say "He\ She is a ping-pong\ soccer\ badminton\ basketball player"
T:Who is your favourite player?
S1:My favourite player is______.He is a______ player.
S2:…
设计意图:用学生们熟悉且喜欢的运动员来呈现并练习要掌握的单词和句子。学生对于自己喜欢的话题乐于表达。
T:某些动词后加“er”表示做这个动作的人。For example:play—player\teach—teacher…Please say some words like that.(第二次比赛,两组轮流回答)
T:What's the score? It's ______ to ______.This time,you win,you lose.
T:Read together.(多媒体课件出示总结出的所有学过的比类词)
play—player
teach—teacher sing—singer
work—worker read—reader speak—speaker
lose—loser win—winner…
设计意图:通过两组比赛使学生们自己总结归纳“某些动词加上‘er’后表示‘做此动作的人’”这一类型的单词,使学生对此构词法有了一定的了解,有助于学生记忆单词和规则。同时,竞赛结束后的得分总结对于学生在上课开始时刚学习的单词“win、lose”和句子“What's the score?” “It's ______ to______.”又是一次巩固。
②Introduce "team"
T:Look! They are players too.They make a team.Do you know what a team is?
Ss:A team has many players.
T:Great! A team has many people.A team has many players.A team,say it please!(板书、领读team)
T:What do the letter "e" and "a" sound?
Ss:[i:].
T:在哪些单词中“ea”组合还读[i:]呢?Think it over.Let's have a game.(第三次比赛,两组轮流回答)
T:What's the score?
Ss:It's ______ to______.
T:Who wins?
Ss:We win.
T:Who loses?
Ss:We lose.
T:Read together.(多媒体课件出示总结出的所有此类词)
设计意图:在教授单词时给学生渗透一些读音规则,学生更容易记忆、掌握。以比赛的形式让同学们自己总结以前学过的词,学生可以充分集中精神,同时培养学生及时归纳复习旧知识的良好学习习惯。比赛结束后教师用已经出现过的句子“What's the score?”提问,引导学生说出“It's ______ to ______.” “We win.We lose.”句子。
③Introduce "game"
T:Look! Yao Ming's team playing a game.How many team in a basketball game?
Ss:Two teams.
T:Talk about these pictures.Eg:This is Yao Ming.He is a basketball player.He plays on a basketball team.This is Yao Ming's team.Yao Ming's team is playing a basketball game.
Talk about these pictures in pairs.Choose some volunteers.
设计意图:综合运用所学的词汇和句子。培养学生看图说话、用英语进行表达和交流的能力。
(2)At the game(10 minutes)
T:Look! What is Yao Ming's team wearing?
Ss:They are wearing white T-shirts and white shorts.
T:So They are White Team and the other team is Orange Team.The game is very fun.Many people are watching the game.They jump up and down.They say "Go,Yao Ming.Go,Rockets." Do you know what the meaning is?
T:At last' who gets the ball and puts the ball in the net?
Ss:It's Yao Ming.
T:So what's the score?
Ss:It's 98 to 87.
T:Which team wins? Which team loses?
设计意图:用姚明正在比赛的图片来介绍一些常用的比赛用语,为之后处理课文第二部分的内容做好铺垫。
(3)Student Book N1(5 minutes)
T:There's a basketball game in our lesson.please open your books,Lesson 5.
T:Listen to part1,and then answer my question.(第四次比赛,两组轮流回答)
(Picture1)Who is Bob? How old is Bob? Is he a busdriver? What is he? When does Bob play basketball?
(Picture2)What's a team? What is Bob wearing?
(Picture3)Which team is Bob's team,Bule Team or Orange Team? What does Bob's team play?
T:What's the score?(总结比赛得分)
Ss:It's ______to ______.
T:Which team wins?
T:Follow the tape again.Read part1 together.
设计意图:第一部分内容相对简单。听录音回答问题,着重训练了学生的听力能力,同时检查了学生对课文内容的理解程度。
(4)Student Book N2(7 minutes)
①Listen and answer
T:Would you like to watch the game? Listen to part 2 first,and then discuss these questions in group of four.(第五次比赛,两组轮流回答)
Q1:Where does Bob's basketball game play?
Q2:What does Bob's team wear?
Q3:At 8:15,what's the score?
Q4:Which team wins?
Q5:Which team loses?
Q6:Who puts the ball in the net last?
T:What's the score?(总结比赛得分)
Ss:It's ______ to ______.We win!
设计意图:第二部分内容多,相对较难。问题提出后要给出学生一定时间去考虑、讨论。小组讨论的形式有利于培养学生的团队合作精神和互帮互助的精神,也可以使一些胆小的学生在小组内敢于开口说英语。
②Introduce these sentences
①They buy snacks.
②They jump up and down.
③Go Bob! GO,Blue Team.
设计意图:对刚才问题中没有涉及的内容,找出学生不容易理解的进行解释,避免学生在学习中存在死角。
③Follow the tape
3.Class Closing(2 minutes)
T:Today we have learned something about a basketball game.You all did a good job! Now for your homework:Read the text fluently and introduce(介绍)the game to your partner.
设计意图:六年级课文比较长,课上没有很多时间读课文,所以课后一定要给学生布置听、读作业,以使学生熟悉课文内容,同时提高学生的朗读能力。
板书设计:
六、教学反思
本节课是六年级的一节新授课。针对本课的内容特点和学生的学习水平,我精心设计各个教学环节,取得了非常好的教学效果。
第一,借助图片和游戏对重点词汇“player”、“team”、“game”、“win”、“lose”解释得很清楚、到位。学生们对这几个四会单词掌握得都很扎实,在具体情境中能灵活运用,达到了预期的教学目标。
第二,本课的教学过程设计得合理、巧妙。教学过程如行云流水,各环节间过渡自然、流畅,不留痕迹。整节课通过两组之间的多项比赛贯穿始终,不但充分地调动了每位同学的积极性和注意力,有效地完成了教学内容,而且每次比赛结束后的小结又是对本课重点句型“What's the score?” “It's ______to______.” “We win.” “We lose.”的一次强化练习。学生在不知不觉中掌握了本课的重点单词和句子。
第三,我在教学中注意了细节的处理。例如,竞赛分组时全班分为Blue Team、Orange Team,这正切合了课文内容;归纳旧知时,让学生先总结,教师最后再出示归纳的知识,给学生主动学习的机会,而不是让学生被动地接受;坚持了“学生会的老师不教,学生能互相教的老师不教”的原则;处理课文的方法多样,学生在学习中不存在死角,充分考虑到学生学习水平发挥的可能性和激励方法的运用及其效果。